Comments on: THAT Camp Session Topic Ideas – Digital Media http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/ The Humanities And Technology Camp Sun, 04 Mar 2012 03:29:22 +0000 hourly 1 https://wordpress.org/?v=4.9.12 By: Session 1: Making Our Schedule | THATCamp Liberal Arts Colleges 2011 http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-652 Sat, 04 Jun 2011 04:32:30 +0000 http://lac2011.thatcamp.org/?p=221#comment-652 […] lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/ […]

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By: ddchamberlain http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-611 Fri, 03 Jun 2011 07:11:33 +0000 http://lac2011.thatcamp.org/?p=221#comment-611 I think each of these points would make for an interesting discussion, but I would be particularly interested in hearing a range of thoughts regarding #1. Even though I direct a Center for Digital Learning and Research at a SLAC I work hard to make it clear that I am not a wild-eyed techno-evangelist. I think this session could both address weaker concerns regarding technology and perhaps validate a few of them.

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By: Christopher Dickman http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-264 Mon, 23 May 2011 22:01:31 +0000 http://lac2011.thatcamp.org/?p=221#comment-264 I was going to propose #1 if you didn’t! A session about how to position ourselves and argue for our work at institutions or in departments that have skepticism or pessimism about the merits of siad work would be utterly appropriate at this THATCamp.

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By: Michelle Kassorla http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-108 Mon, 16 May 2011 09:50:49 +0000 http://lac2011.thatcamp.org/?p=221#comment-108 B”H

Dave, using Civilization V is an awesome thing in the classroom. I wasn’t willing to believe it could make such a big difference with our students, but once we started to teach them the game, require they played certain time-limited, or character-limited scenarios, and started to require that they analyze those games–we began to see something we really weren’t prepared for! Our students started to connect dots in their history course.

They suddenly started to CARE about aquaducts and centralized farming practices. They begin asking questions that showed true understanding like, “How do you think introducing democracy affected the educational system in Rome? Did it make education suddenly more popular? Did a lot more people start searching out teachers?”

It was an amazing transformation that, thankfully, I have begun experiencing on each fall semester in our linked courses!

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By: Dave Carroll http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-101 Mon, 16 May 2011 01:48:09 +0000 http://lac2011.thatcamp.org/?p=221#comment-101 I’m in for #4 as someone who has perhaps spent too much of his past life playing games. Ian Bogost is a smart guy and that article gets the ball rolling.

@Michelle I would love to hear how you use Civ V in the classroom!

@bboessen Now I’m going to go read McGonigal, thank you!

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By: audreybilger http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-84 Tue, 10 May 2011 14:54:42 +0000 http://lac2011.thatcamp.org/?p=221#comment-84 I’m especially interested in #1 and #2. I agree that, in the humanities especially (I’m in English), we have to overcome faculty biases against technology per se. I love the idea of a session on digital storytelling. #4 intrigues me. I want to hear more about what people are doing with “gamification”–thanks for the explanation, bboessen!

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By: barbarafister http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-74 Mon, 09 May 2011 02:47:19 +0000 http://lac2011.thatcamp.org/?p=221#comment-74 I’d love to learn more about digital storytelling. (More as in “anything.”)

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By: sallystamper http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-62 Sat, 07 May 2011 18:35:56 +0000 http://lac2011.thatcamp.org/?p=221#comment-62 Your #1 is crucial – and I’m especially interested because this is something I am concerned about, myself. I am leery of technology for its own sake…

I’m very intrigued by #2, as I tend to do a fair amount of storytelling, but haven’t thought of the digital possibilities.

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By: shawndoyle http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-59 Fri, 06 May 2011 19:59:48 +0000 http://lac2011.thatcamp.org/?p=221#comment-59 Bboessen,
I think that there’s a way to link your first and fourth points because I think that they both address a type of technophobia that is actually a fear of the new. I think that the discussion you suggest of games might be a great tack to take with the first point. In other words, what problems do people who teach encounter over and over again and how do technology and games help solve that?

McGonigal’s a great person to look at here. Her book really does a good job at explaining the positive psychology and sociological basis for why games are so popular and does a great job at thinking about how great game design taps into those tendencies. Because of that, the games she designs and writes about don’t work because they’re games. They work because they’re addressing the way people learn, think, and interact in the world.

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By: bboessen http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-55 Fri, 06 May 2011 01:43:29 +0000 http://lac2011.thatcamp.org/?p=221#comment-55 Damn — I just wrote a much longer response to this that didn’t take.

Sooo, the shorter version: gamification is a way to add a game-like layer to things (usually for PR/marketing types who are trying to generate consumer loyalty). I’m interested in talking about how such layers have been or can be added to practices in higher ed, and to what extent people find it useful or problematic, and what directions we might move with such systems in the future.

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By: civicsam http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-51 Thu, 05 May 2011 17:14:36 +0000 http://lac2011.thatcamp.org/?p=221#comment-51 Definitely agree that a conversation around #1 would be helpful! By engaging salient concerns, I/we might improve my/our tech pedagogy and brainstorm new methods.

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By: Michelle Kassorla http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-49 Thu, 05 May 2011 16:12:18 +0000 http://lac2011.thatcamp.org/?p=221#comment-49 OK. Here is that website again. Just put the http on the front without a www . . . mynovelnovel.wordpress.com

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By: Michelle Kassorla http://lac2011.thatcamp.org/05/05/that-camp-session-topic-ideas-digital-media/#comment-48 Thu, 05 May 2011 16:11:09 +0000 http://lac2011.thatcamp.org/?p=221#comment-48 B”H

Wow! I love your ideas. #1 is a big problem at my campus, where anything digital is seen by many of the humanities professors as somehow “polluting” the field. They really don’t want to do anything beyond e-mail and WebCT class-management stuff.

I have no experience at all with DS, well, except for a few small things. My students prepared short video presentations for the class this year and posted them on their blogs, but it wasn’t more than glorified speeches. I have done some digital storytelling of my own, but not in a AV way . . . instead, I am writing a twitter novel! If you want to check out my progress so far and read my impressions of the process, see .

#3 is a SERIOUS problem, along with the “We don’t want to install that program because we think it is a security risk/we don’t know how to maintain it.”

#4 I’m not sure I know what you are talking about completely. In my program we use SecondLife, and CivilizationV–is this what you are talking about?

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